<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Phase 2 Interactive &#187; Update</title>
	<atom:link href="http://www.phase2online.com/tag/update/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.phase2online.com</link>
	<description>Oklahoma City Custom Application Development and Web Design</description>
	<lastBuildDate>Wed, 14 Jul 2010 16:37:44 +0000</lastBuildDate>
	
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Quadrangle Updates now Live!</title>
		<link>http://www.phase2online.com/technology/quadrangle-updates-now-live/</link>
		<comments>http://www.phase2online.com/technology/quadrangle-updates-now-live/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 21:26:09 +0000</pubDate>
		<dc:creator>Colbey Chittenden</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Quadrangle]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.phase2online.com/?p=482</guid>
		<description><![CDATA[Recently in all the craziness we found time to submit our updates to Quadrangle!
There were some bug fixes and flow changes but most excitingly, there are new specials added! What we did was look at all the feedback that came in about the game, and compiled a list of those plus all the original ideas [...]]]></description>
			<content:encoded><![CDATA[<p>Recently in all the craziness we found time to submit our updates to Quadrangle!</p>
<p>There were some bug fixes and flow changes but most excitingly, there are new specials added! What we did was look at all the feedback that came in about the game, and compiled a list of those plus all the original ideas that we had for the game when we were first building it. That is pretty much what was included in this update.<span id="more-482"></span></p>
<div id="attachment_486" class="wp-caption aligncenter" style="width: 210px"><img class="size-medium wp-image-486" title="Quadrangle Mid Game" src="http://www.phase2online.com/wp-content/uploads/2009/11/3-200x300.png" alt="All the Specials On screen" width="200" height="300" /><p class="wp-caption-text">All the Specials On screen</p></div>
<p>During 1.0 development, it was a common thing to hear &#8220;let&#8217;s get this into the app store first dude&#8221; when people would come to me with ideas for the game. Despite what it may have looked like to them, I mentally logged those requests and worked away without telling anyone what I was doing so I could see their surprise when they got the beta builds (I&#8217;m sneaky like that).</p>
<p>Now to get to the meat of the stuff! New Specials were a fun way to keep players addicted to the game. Sure bombs, wilds and empty squares are fun, but why not have more stuff? In this update, one of the specials that we have added is Lightning.</p>
<p>Lightning is cool because if you use it on a corner (like the previous specials) it will pick a random color, and then use that color to change all the squares diagonally both ways, that one color. So you build a big X. Depending on where you use it, it pretty much just creates a bunch of squares! Sweet!</p>
<p>Another new special is the Laser. When used on a corner of a square, a laser will pick a random color and then shoot up, down, left and right and change all the blocks that it hits, that random color. This is really handy when you have an empty square that your trying to clear out but cannot make a rectangle on one side of it. (Like when it is the third square down and the first and second squares are different colors.)</p>
<p>Another special we added is more of an ability. You can now use Hints to help you find an available rectangle. You get 1 hint for every level up you do, and using them doesn&#8217;t cost you points like the mix does.</p>
<p>We also changed the UI (User Interface) a little so we could fit the hint button and counts on the menu. Along with UI changes, now the mix looks sweet (meaning you now know its mixing because I guess that was confusing before).</p>
<p>An additional feature that was added that is a UI change is the Level Meter. Now you can tell how much longer until you level up. Depending on your strategy, that will allow you to prepare for the next level.</p>
<div id="attachment_489" class="wp-caption aligncenter" style="width: 210px"><img class="size-medium wp-image-489" title="Help screen" src="http://www.phase2online.com/wp-content/uploads/2009/11/5-200x300.png" alt="Help on the new Bars" width="200" height="300" /><p class="wp-caption-text">Help on the new Bars</p></div>
<p>We have also added a Demo mode. This is where you learn the ropes of the game. Users are required to do the demo mode the first time they play. This will help with the confusion and people missing out on a fun and addicting game.</p>
<div id="attachment_490" class="wp-caption aligncenter" style="width: 210px"><img class="size-medium wp-image-490" title="Demo Mode" src="http://www.phase2online.com/wp-content/uploads/2009/11/2-200x300.png" alt="Demo Mode" width="200" height="300" /><p class="wp-caption-text">Demo Mode</p></div>
<p>Remember how you could leave your game and come back later to continue? Well now you can do the same thing! Well, I should define that a little bit I guess. Now you can leave a Challenge game, and start a Timed game and then close the app and it will remember your settings for both! You don&#8217;t have to lose your progress just because you want to try another mode.</p>
<p>The last thing we added is in the form of a Special. It is unlike the other specials. It is known as the Muncher and it will pick a random color and then start munching squares and turn them to the random color it selected. But watch out, those guys fall down the empty squares. They will go in random directions until they are full (which depends on how large of a rectangle you use to activate them).</p>
<p>We still have some great new features to add to the game, as well as other games and apps in general to do, but we always enjoy your feedback. Got an idea? Want to see something implemented? <a title="Shoot us an email." href="mailto:iphone@phase2online.com">Shoot us an email</a> or Check out the <a href="http://www.phase2online.com/iphone/quadrangle">Quadrangle Page</a></p>
<p><!-- AppStoreHQ app badge begin --><script src="http://www.appstorehq.com/widgets/app_badge?id=66872&#038;h=0U6WPiYiO24u3kMEKNL%2FS7ocSboieU%2B78Zr8ZwEE%2FJGm3ZSG3kg1f8Ss%2BGBfx%0At8tx&#038;url=http%3A%2F%2Fbit.ly%2Fquadrangle"></script><span style="color: #990000; font-size: 11px; font-family: Arial, sans-serif;"><a href="http://www.appstorehq.com/best-iphone-apps">Best iPhone apps</a> at AppStoreHQ</span><!-- AppStoreHQ app badge end --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.phase2online.com/technology/quadrangle-updates-now-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
